

To use our nightly NuGet packages connect to our nightly NuGet feed. You can find latest nightly builds of Gmod.NET runtime at. Nupkgs folder contains GmodNET.API NuGet package. To run tests this folder should be copied to garrysmod/lua/bin. The content of this folder should be copied to garrysmod/lua/bin.
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Runtime.csproj build script will produce following folders in the root of repository:īuild folder contains the full build of GmodDotNet runtime (both native and managed). To work with the managed part of Gmod.NET open gm_dotnet_managed/gm_dotnet_managed.sln solution file in your IDE instead.

NOTE: runtime.csproj is not a real C# project file but a kind of build script. In the root of the cloned repository run dotnet build runtime.csproj -c Debug or dotnet build runtime.csproj -c Release instruction in your command prompt. (On Linux) Latest versions of make and gcc (or clang)Ĭlone this git repository (building outside of git repository is not supported) (On Windows) Latest version of Visual Studio 2019 with C++ workload To build GmodDotNet you need to have following software installed and registered with your PATH environment variable: Building and contributing Build instructions Need help?Ĭheck out our docs and join our discord server.
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Only x86_64 version of Garry's Mod is currently supported. NET 6.0 class libraries.įor more information on modules and API check out our documentation. Gmod.NET allows you to write Garry's Mod modules in C# or any other CIL-compiled language as. Need to close or reload your game or server. Gmod.NET allows you to develop cross-platform Garry's Mod extensions without NET languages which runs across all platforms (Windows, Gmod.NET is Garry's Mod Module/Plugin loader for C#Īnd other. NET Module/Plugin platform for Garry's Mod powered by.
